![]() There were some intense, complicated scenes, especially the ones having to do with magic. Those processes are actually not that different with hand-drawn animation. From there you start thinking about the plot, and the storyboard is also hand-drawn. You start sketching the character designs and the set designs on sketchbooks using pencil. So the beginning of the process is pretty similar to what we do with hand-drawn animation. So it started from hiring key staff members who are able to do that, and also building the system for us to be able to make 3D-CG films.Ĭan you tell me about the computer animation process? Did you start with hand-drawn animation then convert it into computer animation? Yes, because Studio Ghibli, we didn't have a system or hardware to create CG-3D films. Since this is Ghibli's first CG-animated movie, did you have to create or bring in the technology yourself? I decided to go full CG for the audience here in Japan. However, I was wondering whether I should go for a cel shading approach, or a full CG. So, I had already decided to go to do a CG film. So was Earwig and the Witch always conceived as a CG-animated movie or did that come a little later in the process? So we decided we might as well go full 3D CG. So when we came back and did Earwig and the Witch here at Studio Ghibli, doing a cel look, emulating hand-drawn animation at a studio that specializes in hand-drawn animation didn't really make sense. So with Ronja, we used computer graphics, but it was using cel-shading techniques, so basically emulating the hand-drawn animation look. Did your experience on that series help you in crafting Earwig and the Witch? Speaking of Ronja, the Robber's Daughter, it was also a computer-animated project. Hayao Miyazaki's wife, who is my mother, she used to say, "I wish you would retire and take it easy and enjoy the rest of your life." But recently, she's come to accept the fact that he cannot stop creating, so she knows that, so she'll be like, "Okay, if you'd rather create until the end of your life, then go to the studio, go to the office everyday." And that is around the time that I started working on Earwig too, and everyone came back. So he started with making a short film for the museum, and then he went on to making his new feature-length film. He needed to create something in order to live, basically. And I thought, "Okay, so I won't be making films anymore." And when I saw Toshio Suzuki, our producer, he actually looked happy, and said, "I can retire now!" But then Hayao Miyazaki, he wasn't able to stay away that long. After doing that, when I came back to Studio Ghibli, nobody was here and it was like storage, very empty. I did Ronja, the Robber's Daughter, a TV series, with an outside studio. Studio Ghibli had shut down productions for three years before it was announced that it would be back in operation with the announcement of your film, Earwig and the Witch, and your father Hayao Miyazaki's How Do You Live? Can you describe for me the environment at Ghibli as the studio came back after so many years on hiatus? She's quite strong in that way, and I really, really loved how she was portrayed in the book so I wanted to make that into a film. If somebody treats her bad, she actually fights back. And if she has goals, she doesn't hesitate to manipulate people. She is very honest about what she wants in life, how she wants to live her life. And what I loved about the story was that Earwig is not your typical good girl. So I went back and read the book and I really enjoyed it. It was actually recommended, or suggested, by Hayao Miyazaki and Toshio Suzuki that I would do a film adaptation of this story, of this book. What was it about this story that drew you to the film and back to Studio Ghibli? Read our full interview with Goro Miyazaki on Earwig and the Witch below.Įarwig and the Witch is your first feature film in nine years. ![]() ![]() "It was actually recommended, or suggested, by Hayao Miyazaki and Toshio Suzuki that I would do a film adaptation of this story," Miyazaki said. ![]()
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